GLsizei GLsizei GLenum GLenum const GLvoid * data
virtual void * GetGenericParentId()=0
#define VTKCOMMONCORE_EXPORT
virtual void SetSize(int, int)
#define vtkSetVector2Macro(name, type)
#define vtkGetVector2Macro(name, type)
virtual void SetDisplayId(void *)=0
void PrintSelf(ostream &os, vtkIndent indent)
dynamic, self-adjusting array of unsigned char
#define vtkTypeMacro(thisClass, superclass)
abstract base class for most VTK objects
GLint GLint GLint GLint GLint x
virtual void * GetGenericContext()=0
virtual int * GetScreenSize()=0
virtual int GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)=0
virtual void SetPosition(int a[2])
virtual void * GetGenericDrawable()=0
window superclass for vtkRenderWindow
#define vtkSetClampMacro(name, type, min, max)
virtual void SetWindowId(void *)=0
virtual void SetSize(int a[2])
a simple class to control print indentation
#define vtkSetStringMacro(name)
virtual void SetWindowInfo(char *)=0
#define vtkGetMacro(name, type)
vtkGetStringMacro(ExtensionsString)
GLboolean GLboolean GLboolean GLboolean a
virtual unsigned char * GetPixelData(int x, int y, int x2, int y2, int front)=0
virtual int * GetPosition()
vtkBooleanMacro(IgnoreDriverBugs, bool)
vtkSetMacro(IgnoreDriverBugs, bool)
#define vtkSetVector4Macro(name, type)
virtual void MakeCurrent()
GLint GLint GLint GLint GLint GLint y
virtual void SetPosition(int, int)
virtual void * GetGenericDisplayId()=0
#define vtkGetVector4Macro(name, type)
virtual void * GetGenericWindowId()=0
virtual void SetParentInfo(char *)=0
virtual void SetParentId(void *)=0