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45 #ifndef vtkVoxelContoursToSurfaceFilter_h
46 #define vtkVoxelContoursToSurfaceFilter_h
98 int gridSize[3],
int type );
double * IntersectionList
#define vtkSetVector3Macro(name, type)
void CastLines(float *slice, double gridOrigin[3], int gridSize[3], int type)
#define vtkTypeMacro(thisClass, superclass)
#define vtkGetVectorMacro(name, type, count)
~vtkVoxelContoursToSurfaceFilter()
static vtkVoxelContoursToSurfaceFilter * New()
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent)
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
#define VTKFILTERSGENERAL_EXPORT
#define vtkGetMacro(name, type)
void AddLineToLineList(double x1, double y1, double x2, double y2)
void PushDistances(float *ptr, int gridSize[3], int chunkSize)
vtkSetMacro(IgnoreDriverBugs, bool)
int IntersectionListLength
create surface from contours
GLuint GLuint GLsizei GLenum type
vtkVoxelContoursToSurfaceFilter()
Superclass for algorithms that produce only polydata as output.