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24 #ifndef vtkValuePass_h
25 #define vtkValuePass_h
60 vtkInternals *Internals;
#define vtkTypeMacro(thisClass, superclass)
void PrintSelf(ostream &os, vtkIndent indent)
GLuint const GLchar * name
virtual void Render(const vtkRenderState *s)
a simple class to control print indentation
void SetScalarRange(double min, double max)
Render the opaque geometry with property key filtering.
void SetInputArrayToProcess(int fieldAssociation, int fieldAttributeType)
Render opaque objects with the vtkValuePainter.
void SetInputComponentToProcess(int comp)
void SetInputArrayToProcess(int fieldAssociation, const char *name)
Context in which a vtkRenderPass will render.
static vtkValuePass * New()
#define VTKRENDERINGOPENGL_EXPORT