Go to the documentation of this file.
33 #ifndef vtkUnstructuredGridVolumeRayIntegrator_h
34 #define vtkUnstructuredGridVolumeRayIntegrator_h
a superclass for volume ray integration functions
virtual void Integrate(vtkDoubleArray *intersectionLengths, vtkDataArray *nearIntersections, vtkDataArray *farIntersections, float color[4])=0
represents a volume (data & properties) in a rendered scene
#define vtkTypeMacro(thisClass, superclass)
abstract base class for most VTK objects
abstract superclass for arrays of numeric data
virtual void PrintSelf(ostream &os, vtkIndent indent)
a simple class to control print indentation
~vtkUnstructuredGridVolumeRayIntegrator()
virtual void Initialize(vtkVolume *volume, vtkDataArray *scalars)=0
vtkUnstructuredGridVolumeRayIntegrator()
#define VTKRENDERINGVOLUME_EXPORT
dynamic, self-adjusting array of double