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39 #ifndef vtkUnstructuredGridHomogeneousRayIntegrator_h
40 #define vtkUnstructuredGridHomogeneousRayIntegrator_h
94 #endif //vtkUnstructuredGridHomogeneousRayIntegrator_h
a superclass for volume ray integration functions
represents a volume (data & properties) in a rendered scene
virtual void Integrate(vtkDoubleArray *intersectionLengths, vtkDataArray *nearIntersections, vtkDataArray *farIntersections, float color[4])
record modification and/or execution time
#define vtkTypeMacro(thisClass, superclass)
vtkVolumeProperty * Property
virtual void PrintSelf(ostream &os, vtkIndent indent)
abstract superclass for arrays of numeric data
int TransferFunctionTableSize
static vtkUnstructuredGridHomogeneousRayIntegrator * New()
performs peicewise constant ray integration.
a simple class to control print indentation
vtkUnstructuredGridHomogeneousRayIntegrator()
#define vtkGetMacro(name, type)
virtual void Initialize(vtkVolume *volume, vtkDataArray *scalars)
~vtkUnstructuredGridHomogeneousRayIntegrator()
vtkSetMacro(IgnoreDriverBugs, bool)
virtual void GetTransferFunctionTables(vtkDataArray *scalars)
#define VTKRENDERINGVOLUME_EXPORT
dynamic, self-adjusting array of double
represents the common properties for rendering a volume.
float ** AttenuationTable