Go to the documentation of this file.
40 #ifndef vtkTransformTextureCoords_h
41 #define vtkTransformTextureCoords_h
67 void AddPosition(
double deltaR,
double deltaS,
double deltaT);
static vtkTransformTextureCoords * New()
~vtkTransformTextureCoords()
#define vtkSetVector3Macro(name, type)
void PrintSelf(ostream &os, vtkIndent indent)
#define vtkTypeMacro(thisClass, superclass)
vtkTransformTextureCoords()
#define vtkGetVectorMacro(name, type, count)
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
Superclass for algorithms that produce output of the same type as input.
a simple class to control print indentation
#define vtkGetMacro(name, type)
#define VTKFILTERSTEXTURE_EXPORT
vtkBooleanMacro(IgnoreDriverBugs, bool)
vtkSetMacro(IgnoreDriverBugs, bool)
void AddPosition(double deltaR, double deltaS, double deltaT)
transform (scale, rotate, translate) texture coordinates
void AddPosition(double deltaPosition[3])