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65 #define VTK_TEXTURE_QUALITY_DEFAULT 0
66 #define VTK_TEXTURE_QUALITY_16BIT 16
67 #define VTK_TEXTURE_QUALITY_32BIT 32
179 VTK_TEXTURE_BLENDING_MODE_NONE = 0,
185 VTK_TEXTURE_BLENDING_MODE_SUBTRACT
@ VTK_TEXTURE_BLENDING_MODE_ADD_SIGNED
@ VTK_TEXTURE_BLENDING_MODE_ADD
#define vtkGetObjectMacro(name, type)
int SelfAdjustingTableRange
virtual void Render(vtkRenderer *ren)
vtkTimeStamp TranslucentComputationTime
record modification and/or execution time
dynamic, self-adjusting array of unsigned char
#define vtkTypeMacro(thisClass, superclass)
unsigned char * MapScalarsToColors(vtkDataArray *scalars)
abstract superclass for arrays of numeric data
Generic algorithm superclass for image algs.
vtkUnsignedCharArray * MappedScalars
window superclass for vtkRenderWindow
#define VTK_TEXTURE_QUALITY_DEFAULT
handles properties associated with a texture map
virtual void ExecuteData(vtkDataObject *)
topologically and geometrically regular array of data
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent)
void SetLookupTable(vtkScalarsToColors *)
void SetTransform(vtkTransform *transform)
#define vtkGetMacro(name, type)
virtual void PostRender(vtkRenderer *)
Superclass for mapping scalar values to colors.
virtual void Load(vtkRenderer *)
@ VTK_TEXTURE_BLENDING_MODE_INTERPOLATE
vtkBooleanMacro(IgnoreDriverBugs, bool)
vtkSetMacro(IgnoreDriverBugs, bool)
int TranslucentCachedResult
int MapColorScalarsThroughLookupTable
vtkImageData * GetInput()
#define VTK_TEXTURE_QUALITY_32BIT
vtkScalarsToColors * LookupTable
abstract specification for renderers
static vtkTexture * New()
virtual int IsTranslucent()
virtual int GetTextureUnit()
#define VTKRENDERINGCORE_EXPORT
@ VTK_TEXTURE_BLENDING_MODE_REPLACE
virtual void ReleaseGraphicsResources(vtkWindow *)
GLuint GLenum GLenum transform
general representation of visualization data
@ VTK_TEXTURE_BLENDING_MODE_MODULATE
int RestrictPowerOf2ImageSmaller
void SetQualityToDefault()
#define VTK_TEXTURE_QUALITY_16BIT