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39 #ifndef vtkTerrainDataPointPlacer_h
40 #define vtkTerrainDataPointPlacer_h
85 double worldOrient[9] );
94 double refWorldPos[3],
96 double worldOrient[9] );
110 double worldOrient[9] );
#define vtkGetObjectMacro(name, type)
Abstract interface to translate 2D display positions to world coordinates.
vtkPropCollection * TerrainProps
#define vtkTypeMacro(thisClass, superclass)
virtual int ComputeWorldPosition(vtkRenderer *ren, double displayPos[2], double refWorldPos[3], double worldPos[3], double worldOrient[9])
a simple class to control print indentation
#define vtkGetMacro(name, type)
pick an actor/prop using graphics hardware
virtual void RemoveAllProps()
Place points on terrain data.
vtkSetMacro(IgnoreDriverBugs, bool)
abstract superclass for all actors, volumes and annotations
virtual void AddProp(vtkProp *)
virtual int ValidateWorldPosition(double worldPos[3], double worldOrient[9])
static vtkTerrainDataPointPlacer * New()
abstract specification for renderers
vtkPropPicker * PropPicker
vtkTerrainDataPointPlacer()
~vtkTerrainDataPointPlacer()
void PrintSelf(ostream &os, vtkIndent indent)
virtual int ValidateDisplayPosition(vtkRenderer *, double displayPos[2])
virtual int ValidateWorldPosition(double worldPos[3])
virtual int ComputeWorldPosition(vtkRenderer *ren, double displayPos[2], double worldPos[3], double worldOrient[9])