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23 #ifndef vtkStringToImage_h
24 #define vtkStringToImage_h
67 int textDims[2] = NULL) = 0;
71 int text_dims[2] = NULL) = 0;
93 #endif //vtkStringToImage_h
GLsizei GLsizei GLenum GLenum const GLvoid * data
virtual int RenderString(vtkTextProperty *property, const vtkUnicodeString &string, int dpi, vtkImageData *data, int textDims[2]=NULL)=0
GLenum GLenum GLenum GLenum GLenum scale
#define vtkTypeMacro(thisClass, superclass)
abstract base class for most VTK objects
uses Qt to render the supplied text to an image.
virtual vtkVector2i GetBounds(vtkTextProperty *property, const vtkStdString &string, int dpi)=0
topologically and geometrically regular array of data
a simple class to control print indentation
String class that stores Unicode text.
#define vtkGetMacro(name, type)
represent text properties.
virtual int RenderString(vtkTextProperty *property, const vtkStdString &string, int dpi, vtkImageData *data, int text_dims[2]=NULL)=0
virtual void PrintSelf(ostream &os, vtkIndent indent)
virtual void SetScaleToPowerOfTwo(bool scale)
virtual vtkVector2i GetBounds(vtkTextProperty *property, const vtkUnicodeString &string, int dpi)=0
#define VTKRENDERINGCORE_EXPORT
Wrapper around std::string to keep symbols short.