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64 unsigned long msec,
int* selected_index);
100 int Connect(
int socketdescriptor,
const char* hostname,
int port);
int Send(const void *data, int length)
GLsizei GLsizei GLenum GLenum const GLvoid * data
int SelectSocket(int socketdescriptor, unsigned long msec)
static int SelectSockets(const int *sockets_to_select, int size, unsigned long msec, int *selected_index)
int Listen(int socketdescriptor)
int Connect(int socketdescriptor, const char *hostname, int port)
void PrintSelf(ostream &os, vtkIndent indent)
#define VTKCOMMONSYSTEM_EXPORT
#define vtkTypeMacro(thisClass, superclass)
abstract base class for most VTK objects
a collection for sockets.
GLuint GLsizei GLsizei * length
int Accept(int socketdescriptor)
int GetPort(int socketdescriptor)
a simple class to control print indentation
#define vtkGetMacro(name, type)
int Receive(void *data, int length, int readFully=1)
void CloseSocket(int socketdescriptor)
BSD socket encapsulation.
int BindSocket(int socketdescriptor, int port)