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50 #ifndef vtkSelectVisiblePoints_h
51 #define vtkSelectVisiblePoints_h
74 if (this->Renderer != ren)
81 {
return this->Renderer; }
139 int InternalSelection[4];
void PrintSelf(ostream &os, vtkIndent indent)
void SetRenderer(vtkRenderer *ren)
~vtkSelectVisiblePoints()
#define vtkTypeMacro(thisClass, superclass)
GLint GLint GLint GLint GLint x
#define vtkGetVectorMacro(name, type, count)
float * Initialize(bool getZbuff)
#define vtkSetClampMacro(name, type, min, max)
static vtkSelectVisiblePoints * New()
virtual int FillInputPortInformation(int port, vtkInformation *info)
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
vtkMatrix4x4 * CompositePerspectiveTransform
#define vtkGetMacro(name, type)
vtkBooleanMacro(IgnoreDriverBugs, bool)
vtkSetMacro(IgnoreDriverBugs, bool)
#define vtkSetVector4Macro(name, type)
abstract specification for renderers
bool IsPointOccluded(const double x[3], const float *zPtr)
extract points that are visible (based on z-buffer calculation)
#define VTKRENDERINGCORE_EXPORT
vtkRenderer * GetRenderer()
Superclass for algorithms that produce only polydata as output.