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28 #ifndef vtkRenderState_h
29 #define vtkRenderState_h
internal class which encapsulates OpenGL frame buffer object. Not to be used directly.
vtkRenderer * GetRenderer() const
vtkProp ** GetPropArray() const
void GetWindowSize(int size[2]) const
vtkRenderState(vtkRenderer *renderer)
void SetFrameBuffer(vtkFrameBufferObject *fbo)
vtkInformation * RequiredKeys
void SetRequiredKeys(vtkInformation *keys)
void SetPropArrayAndCount(vtkProp **propArray, int propArrayCount)
abstract superclass for all actors, volumes and annotations
abstract specification for renderers
vtkInformation * GetRequiredKeys() const
vtkFrameBufferObject * GetFrameBuffer() const
Context in which a vtkRenderPass will render.
vtkFrameBufferObject * FrameBuffer
int GetPropArrayCount() const
#define VTKRENDERINGOPENGL_EXPORT