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39 #ifndef vtkRecursiveDividingCubes_h
40 #define vtkRecursiveDividingCubes_h
GLfloat GLfloat GLfloat GLfloat h
#define vtkTypeMacro(thisClass, superclass)
virtual int FillInputPortInformation(int port, vtkInformation *info)
#define vtkSetClampMacro(name, type, min, max)
create points laying on isosurface (using recursive approach)
virtual int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
GLboolean GLenum GLenum GLvoid * values
a simple class to control print indentation
vtkRecursiveDividingCubes()
void PrintSelf(ostream &os, vtkIndent indent)
#define VTKFILTERSGENERAL_EXPORT
#define vtkGetMacro(name, type)
vtkSetMacro(IgnoreDriverBugs, bool)
~vtkRecursiveDividingCubes()
static vtkRecursiveDividingCubes * New()
void SubDivide(double origin[3], double h[3], double values[8])
Superclass for algorithms that produce only polydata as output.
a cell that represents a 3D orthogonal parallelepiped