#define VTK_PROJECTED_TEXTURE_USE_TWO_MIRRORS
static vtkProjectedTexture * New()
assign texture coordinates for a projected texture
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
#define VTK_PROJECTED_TEXTURE_USE_PINHOLE
void SetCameraModeToPinhole()
void SetFocalPoint(double x, double y, double z)
void SetCameraModeToTwoMirror()
void PrintSelf(ostream &os, vtkIndent indent)
void SetFocalPoint(double focalPoint[3])