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38 #ifndef vtkPolyDataMapper2D_h
39 #define vtkPolyDataMapper2D_h
204 double ScalarRange[2];
void SetColorModeToDirectScalars()
#define VTK_SCALAR_MODE_DEFAULT
void SetInputData(vtkPolyData *in)
#define VTK_SCALAR_MODE_USE_CELL_FIELD_DATA
#define vtkGetObjectMacro(name, type)
#define VTK_SCALAR_MODE_USE_POINT_DATA
int UseLookupTableScalarRange
draw vtkPolyData onto the image plane
#define vtkSetVector2Macro(name, type)
#define VTK_SCALAR_MODE_USE_POINT_FIELD_DATA
void ColorByArrayComponent(int arrayNum, int component)
record modification and/or execution time
void SetScalarModeToUsePointFieldData()
void SetLookupTable(vtkScalarsToColors *lut)
dynamic, self-adjusting array of unsigned char
#define vtkTypeMacro(thisClass, superclass)
static vtkPolyDataMapper2D * New()
void SetScalarModeToUsePointData()
#define vtkGetVectorMacro(name, type, count)
vtkScalarsToColors * LookupTable
vtkUnsignedCharArray * MapScalars(double alpha)
void SetScalarModeToUseCellFieldData()
void PrintSelf(ostream &os, vtkIndent indent)
#define VTK_SCALAR_MODE_USE_CELL_DATA
bool TransformCoordinateUseDouble
a simple class to control print indentation
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
#define vtkGetMacro(name, type)
void SetColorModeToDefault()
Superclass for mapping scalar values to colors.
abstract class specifies interface for objects which render 2D actors
virtual void CreateDefaultLookupTable()
vtkBooleanMacro(IgnoreDriverBugs, bool)
virtual unsigned long GetMTime()
vtkCoordinate * TransformCoordinate
vtkScalarsToColors * GetLookupTable()
vtkSetMacro(IgnoreDriverBugs, bool)
GLclampf GLclampf GLclampf alpha
void SetColorModeToMapScalars()
void ShallowCopy(vtkAbstractMapper *m)
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual int FillInputPortInformation(int, vtkInformation *)
void SetScalarModeToDefault()
virtual void SetTransformCoordinate(vtkCoordinate *)
#define VTKRENDERINGCORE_EXPORT
void SetScalarModeToUseCellData()
vtkUnsignedCharArray * Colors
void ColorByArrayComponent(char *arrayName, int component)
abstract class specifies interface to map data
const char * GetColorModeAsString()