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27 #ifndef vtkPlotStacked_h
28 #define vtkPlotStacked_h
41 class vtkPlotStackedPrivate;
54 virtual void SetColor(
unsigned char r,
unsigned char g,
unsigned char b,
150 vtkPlotStackedPrivate *Private;
155 #endif //vtkPlotStacked_h
represent and manipulate 2D points
virtual bool PaintLegend(vtkContext2D *painter, const vtkRectf &rect, int legendIndex)
Class for drawing an stacked polygon plot given an X, Ybase, Yextent in a vtkTable.
bool UpdateTableCache(vtkTable *table)
void SetColorSeries(vtkColorSeries *colorSeries)
virtual void GetUnscaledInputBounds(double bounds[4])
GLboolean GLboolean GLboolean b
void CalculateLogSeries()
virtual void GetBounds(double bounds[4])
static vtkPlotStacked * New()
virtual vtkStringArray * GetLabels()
A table, which contains similar-typed columns of data.
record modification and/or execution time
#define vtkTypeMacro(thisClass, superclass)
vtkSmartPointer< vtkColorSeries > ColorSeries
GLenum GLsizei GLenum GLenum const GLvoid * table
Class for drawing 2D primitives to a graphical context.
Abstract class for 2D plots.
virtual void PrintSelf(ostream &os, vtkIndent indent)
vtkColorSeries * GetColorSeries()
virtual bool SelectPoints(const vtkVector2f &min, const vtkVector2f &max)
virtual void SetColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a)
GLuint const GLchar * name
virtual void SetInputArray(int index, const vtkStdString &name)
virtual vtkIdType GetNearestPoint(const vtkVector2f &point, const vtkVector2f &tolerance, vtkVector2f *location)
topologically and geometrically regular array of data
a simple class to control print indentation
vtkIdTypeArray * ExtentBadPoints
virtual void GetColor(double rgb[3])
GLboolean GLboolean GLboolean GLboolean a
GLdouble GLdouble GLdouble r
dynamic, self-adjusting array of vtkIdType
a vtkAbstractArray subclass for strings
vtkIdTypeArray * BaseBadPoints
Factory class for drawing XY charts.
Wrapper around std::string to keep symbols short.
virtual void SetColor(double r, double g, double b)
#define VTKCHARTSCORE_EXPORT
virtual bool Paint(vtkContext2D *painter)