virtual void Render(vtkRenderer *ren, vtkVolume *vol)
void PrintSelf(ostream &os, vtkIndent indent)
~vtkOpenGLVolumeTextureMapper2D()
Abstract class for a volume mapper.
static vtkOpenGLVolumeTextureMapper2D * New()
vtkOpenGLVolumeTextureMapper2D()
void RenderQuads(int count, float *v, float *t, unsigned char *texture, int size[2], int reverseFlag)
Abstract class for a volume mapper.