vtkPixelBufferObject * PBO
bool CheckedHardwareSupport
vtkWeakPointer< vtkRenderWindow > RenderWindow
static vtkOpenGLTexture * New()
handles properties associated with a texture map
virtual void PostRender(vtkRenderer *)
unsigned char * ResampleToPowerOfTwo(int &xsize, int &ysize, unsigned char *dptr, int bpp)
bool SupportsNonPowerOfTwoTextures
void ReleaseGraphicsResources(vtkWindow *)
virtual void PrintSelf(ostream &os, vtkIndent indent)