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21 #ifndef vtkOpenGLSphereMapper_h
22 #define vtkOpenGLSphereMapper_h
24 #include "vtkDomainsChemistryOpenGL2Module.h"
25 #include "vtkOpenGLPolyDataMapper.h"
48 virtual
void GetShaderTemplate(
55 virtual
void ReplaceShaderValues(
66 const
char *ScaleArray;
#define vtkTypeMacro(thisClass, superclass)
static vtkOpenGLSphereMapper * New()
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
#define vtkSetStringMacro(name)
Vertex or Fragment shader, combined into a ShaderProgram.
abstract specification for renderers
typedef void(APIENTRYP PFNGLBLENDCOLORPROC)(GLclampf red
draw spheres using imposters
a PolyDataMapper for the OpenGL library