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26 #ifndef vtkOpenGLScalarsToColorsPainter_h
27 #define vtkOpenGLScalarsToColorsPainter_h
68 unsigned long typeflags,
bool forceCompileOnly);
static vtkOpenGLScalarsToColorsPainter * New()
bool AcquiredGraphicsResources
painter that converts scalars to colors. It enable/disables coloring state depending on the ScalarMod...
~vtkOpenGLScalarsToColorsPainter()
void PrintSelf(ostream &os, vtkIndent indent)
#define vtkTypeMacro(thisClass, superclass)
window superclass for vtkRenderWindow
implementation of vtkScalarsToColorsPainter for OpenGL.
virtual void ReleaseGraphicsResources(vtkWindow *)
vtkOpenGLScalarsToColorsPainter()
vtkOpenGLTexture * InternalColorTexture
virtual void RenderInternal(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
bool SupportsSeparateSpecularColor
abstract specification for renderers
virtual int GetPremultiplyColorsWithAlpha(vtkActor *actor)
virtual vtkIdType GetTextureSizeLimit()
#define VTKRENDERINGOPENGL_EXPORT