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24 #ifndef vtkOpenGLLightingPainter_h
25 #define vtkOpenGLLightingPainter_h
57 unsigned long typeflags,
58 bool forceCompileOnly);
void PrintSelf(ostream &os, vtkIndent indent)
#define vtkTypeMacro(thisClass, superclass)
vtkOpenGLLightingPainter()
virtual double GetTimeToDraw()
window superclass for vtkRenderWindow
~vtkOpenGLLightingPainter()
abstract class defining interface for painter that can handle lightin.
virtual void RenderInternal(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
static vtkOpenGLLightingPainter * New()
painter that manages lighting.
abstract specification for renderers
#define VTKRENDERINGOPENGL_EXPORT