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vtkOpenGLImageSliceMapper.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLImageSliceMapper.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
25 #ifndef vtkOpenGLImageSliceMapper_h
26 #define vtkOpenGLImageSliceMapper_h
27 
28 #include "vtkRenderingOpenGLModule.h" // For export macro
29 #include "vtkImageSliceMapper.h"
30 
31 class vtkWindow;
32 class vtkRenderer;
33 class vtkRenderWindow;
35 class vtkImageSlice;
36 class vtkImageProperty;
37 class vtkImageData;
38 
40  public vtkImageSliceMapper
41 {
42 public:
45  virtual void PrintSelf(ostream& os, vtkIndent indent);
46 
48  void Render(vtkRenderer *ren, vtkImageSlice *prop);
49 
54 
55 protected:
58 
60 
62  double red, double green, double blue,
63  double alpha, double ambient, double diffuse);
65 
67 
71  vtkRenderer *ren, vtkImageProperty *property,
72  vtkImageData *image, int extent[6], bool recursive);
74 
76 
79  vtkRenderer *ren, vtkImageProperty *property,
80  vtkImageData *image, int extent[6], bool recursive);
82 
85  void RenderPolygon(vtkPoints *points, const int extent[6], bool textured);
86 
88 
92  vtkPoints *points, const int extent[6], bool textured);
94 
97 
100 
102 
108  const int extent[6], int &xdim, int &ydim,
109  int imageSize[2], int textureSize[2]);
111 
114  bool TextureSizeOK(const int size[2]);
115 
118 
119  long TextureIndex; // OpenGL ID for texture or display list
120  long BackgroundTextureIndex; // OpenGL ID for texture or display list
121  long FragmentShaderIndex; // OpenGL ID for fragment shader
122  vtkRenderWindow *RenderWindow; // RenderWindow used for previous render
123  int TextureSize[2];
127 
130 
134 
135 private:
136  vtkOpenGLImageSliceMapper(const vtkOpenGLImageSliceMapper&); // Not implemented.
137  void operator=(const vtkOpenGLImageSliceMapper&); // Not implemented.
138 };
139 
140 #endif
vtkPoints
represent and manipulate 3D points
Definition: vtkPoints.h:39
vtkgl::blue
GLclampf GLclampf blue
Definition: vtkgl.h:11313
vtkOpenGLImageSliceMapper::LastSliceNumber
int LastSliceNumber
Definition: vtkOpenGLImageSliceMapper.h:126
vtkOpenGLImageSliceMapper::LastOrientation
int LastOrientation
Definition: vtkOpenGLImageSliceMapper.h:125
vtkOpenGLImageSliceMapper::vtkOpenGLImageSliceMapper
vtkOpenGLImageSliceMapper()
vtkOpenGLImageSliceMapper::RenderPolygon
void RenderPolygon(vtkPoints *points, const int extent[6], bool textured)
vtkOpenGLImageSliceMapper::UsePowerOfTwoTextures
bool UsePowerOfTwoTextures
Definition: vtkOpenGLImageSliceMapper.h:131
vtkOpenGLImageSliceMapper::BuildFragmentProgram
vtkStdString BuildFragmentProgram(vtkImageProperty *property)
vtkgl::imageSize
GLint GLenum GLsizei GLsizei GLsizei GLint GLsizei imageSize
Definition: vtkgl.h:11538
vtkOpenGLImageSliceMapper::RecursiveRenderTexturedPolygon
void RecursiveRenderTexturedPolygon(vtkRenderer *ren, vtkImageProperty *property, vtkImageData *image, int extent[6], bool recursive)
vtkOpenGLImageSliceMapper::RenderColorAndLighting
void RenderColorAndLighting(double red, double green, double blue, double alpha, double ambient, double diffuse)
vtkOpenGLImageSliceMapper::RenderBackground
void RenderBackground(vtkPoints *points, const int extent[6], bool textured)
vtkTimeStamp
record modification and/or execution time
Definition: vtkTimeStamp.h:35
vtkRenderingOpenGLModule.h
vtkOpenGLImageSliceMapper::UseClampToEdge
bool UseClampToEdge
Definition: vtkOpenGLImageSliceMapper.h:132
vtkTypeMacro
#define vtkTypeMacro(thisClass, superclass)
Definition: vtkSetGet.h:642
vtkOpenGLImageSliceMapper::TextureIndex
long TextureIndex
Definition: vtkOpenGLImageSliceMapper.h:119
vtkOpenGLImageSliceMapper::LoadCount
int LoadCount
Definition: vtkOpenGLImageSliceMapper.h:129
vtkOpenGLImageSliceMapper::UseFragmentProgram
bool UseFragmentProgram
Definition: vtkOpenGLImageSliceMapper.h:133
vtkOpenGLImageSliceMapper::Render
void Render(vtkRenderer *ren, vtkImageSlice *prop)
vtkgl::points
GLsizei const GLfloat * points
Definition: vtkgl.h:14786
vtkOpenGLImageSliceMapper::~vtkOpenGLImageSliceMapper
~vtkOpenGLImageSliceMapper()
vtkImageSliceMapper
map a slice of a vtkImageData to the screen
Definition: vtkImageSliceMapper.h:42
vtkOpenGLImageSliceMapper::New
static vtkOpenGLImageSliceMapper * New()
vtkWindow
window superclass for vtkRenderWindow
Definition: vtkWindow.h:34
vtkOpenGLImageSliceMapper::PrintSelf
virtual void PrintSelf(ostream &os, vtkIndent indent)
vtkOpenGLImageSliceMapper::RenderWindow
vtkRenderWindow * RenderWindow
Definition: vtkOpenGLImageSliceMapper.h:122
vtkOpenGLImageSliceMapper::RenderTexturedPolygon
void RenderTexturedPolygon(vtkRenderer *ren, vtkImageProperty *property, vtkImageData *image, int extent[6], bool recursive)
vtkOpenGLImageSliceMapper::BindFragmentProgram
void BindFragmentProgram(vtkRenderer *ren, vtkImageProperty *property)
vtkImageSlice
represents an image in a 3D scene
Definition: vtkImageSlice.h:52
vtkImageProperty
image display properties
Definition: vtkImageProperty.h:42
vtkgl::green
GLclampf green
Definition: vtkgl.h:11313
vtkOpenGLImageSliceMapper::LoadTime
vtkTimeStamp LoadTime
Definition: vtkOpenGLImageSliceMapper.h:128
vtkImageData
topologically and geometrically regular array of data
Definition: vtkImageData.h:45
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:39
vtkOpenGLImageSliceMapper::TextureSizeOK
bool TextureSizeOK(const int size[2])
vtkOpenGLImageSliceMapper::FragmentShaderIndex
long FragmentShaderIndex
Definition: vtkOpenGLImageSliceMapper.h:121
vtkOpenGLImageSliceMapper
OpenGL mapper for image slice display.
Definition: vtkOpenGLImageSliceMapper.h:41
vtkOpenGLImageSliceMapper::TextureBytesPerPixel
int TextureBytesPerPixel
Definition: vtkOpenGLImageSliceMapper.h:124
vtkOpenGLImageSliceMapper::CheckOpenGLCapabilities
void CheckOpenGLCapabilities(vtkOpenGLRenderWindow *renWin)
vtkgl::alpha
GLclampf GLclampf GLclampf alpha
Definition: vtkgl.h:11313
vtkImageSliceMapper.h
vtkRenderer
abstract specification for renderers
Definition: vtkRenderer.h:64
vtkOpenGLImageSliceMapper::ComputeTextureSize
void ComputeTextureSize(const int extent[6], int &xdim, int &ydim, int imageSize[2], int textureSize[2])
vtkOpenGLImageSliceMapper::BackgroundTextureIndex
long BackgroundTextureIndex
Definition: vtkOpenGLImageSliceMapper.h:120
vtkOpenGLRenderWindow
OpenGL rendering window.
Definition: vtkOpenGLRenderWindow.h:41
vtkX3D::extent
@ extent
Definition: vtkX3D.h:345
vtkRenderWindow
create a window for renderers to draw into
Definition: vtkRenderWindow.h:89
vtkStdString
Wrapper around std::string to keep symbols short.
Definition: vtkStdString.h:48
vtkOpenGLImageSliceMapper::ReleaseGraphicsResources
void ReleaseGraphicsResources(vtkWindow *)
vtkgl::image
GLenum GLsizei GLenum GLenum const GLvoid * image
Definition: vtkgl.h:11341
VTKRENDERINGOPENGL_EXPORT
#define VTKRENDERINGOPENGL_EXPORT
Definition: vtkRenderingOpenGLModule.h:15
vtkgl::size
GLsizeiptr size
Definition: vtkgl.h:11843