Go to the documentation of this file.
28 #ifndef vtkOpenGLHardwareSupport_h
29 #define vtkOpenGLHardwareSupport_h
70 bool ExtensionManagerSet();
void PrintSelf(ostream &os, vtkIndent indent)
#define vtkGetObjectMacro(name, type)
int GetNumberOfTextureUnits()
vtkOpenGLHardwareSupport()
void SetExtensionManager(vtkOpenGLExtensionManager *extensionManager)
#define vtkTypeMacro(thisClass, superclass)
abstract base class for most VTK objects
static vtkOpenGLHardwareSupport * New()
Interface class for querying and using OpenGL extensions.
a simple class to control print indentation
bool GetSupportsMultiTexturing()
~vtkOpenGLHardwareSupport()
int GetNumberOfFixedTextureUnits()
#define VTKRENDERINGOPENGL_EXPORT