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30 #ifndef vtkOBJExporter_h
31 #define vtkOBJExporter_h
static vtkOBJExporter * New()
#define vtkTypeMacro(thisClass, superclass)
export a scene into Wavefront format.
void WriteAnActor(vtkActor *anActor, FILE *fpObj, FILE *fpMat, int &id)
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
#define vtkSetStringMacro(name)
vtkGetStringMacro(ExtensionsString)
void PrintSelf(ostream &os, vtkIndent indent)
abstract class to write a scene to a file
#define VTKIOEXPORT_EXPORT