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75 #ifndef vtkLineWidget_h
76 #define vtkLineWidget_h
109 {this->Superclass::PlaceWidget();}
110 void PlaceWidget(
double xmin,
double xmax,
double ymin,
double ymax,
111 double zmin,
double zmax)
112 {this->Superclass::PlaceWidget(xmin,xmax,ymin,ymax,zmin,
zmax);}
118 { this->LineSource->SetResolution(
r); }
120 {
return this->LineSource->GetResolution(); }
127 {this->SetPoint1(
x[0],
x[1],
x[2]); }
129 {
return this->LineSource->GetPoint1();}
131 {this->LineSource->GetPoint1(xyz);}
138 {this->SetPoint2(
x[0],
x[1],
x[2]);}
140 {
return this->LineSource->GetPoint2();}
142 {this->LineSource->GetPoint2(xyz);}
195 friend class vtkPWCallback;
257 double LastPosition[3];
264 void Scale(
double *p1,
double *p2,
int X,
int Y);
map vtkPolyData to graphics primitives
represent and manipulate 3D points
#define vtkGetObjectMacro(name, type)
#define vtkTypeMacro(thisClass, superclass)
abstract base class for most VTK objects
GLint GLint GLint GLint GLint x
GLuint GLsizei GLsizei * length
#define vtkSetClampMacro(name, type, min, max)
create a polygonal sphere centered at the origin
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
#define vtkGetMacro(name, type)
create a line defined by two end points
vtkBooleanMacro(IgnoreDriverBugs, bool)
vtkSetMacro(IgnoreDriverBugs, bool)
abstract superclass for all actors, volumes and annotations
GLdouble GLdouble GLdouble r
GLint GLint GLint GLint GLint GLint y
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a geometric object
ray-cast cell picker for all kinds of Prop3Ds