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43 #ifndef vtkLabeledTreeMapDataMapper_h
44 #define vtkLabeledTreeMapDataMapper_h
116 int activeComp,
int numComps);
137 double BoxTrans[2][2];
138 double WindowLimits[2][2];
represent and manipulate 3D points
void GetVertexLabel(vtkIdType vertex, vtkDataArray *numericData, vtkStringArray *stringData, int activeComp, int numComps, char *string)
void LabelTree(vtkTree *tree, vtkFloatArray *boxInfo, vtkDataArray *numericData, vtkStringArray *stringData, int activeComp, int numComps)
draw text labels on a tree map
virtual void ReleaseGraphicsResources(vtkWindow *)
dynamic, self-adjusting array of float
vtkTextProperty ** HLabelProperties
void GetLevelRange(int range[2])
#define vtkTypeMacro(thisClass, superclass)
#define VTKRENDERINGLABEL_EXPORT
static vtkLabeledTreeMapDataMapper * New()
void SetLevelRange(int startLevel, int endLevel)
abstract superclass for arrays of numeric data
~vtkLabeledTreeMapDataMapper()
window superclass for vtkRenderWindow
A rooted tree data structure.
vtkViewport * CurrentViewPort
GLuint const GLchar * name
int ApplyMasks(int level, float flimits[4], float blimits[4])
virtual vtkTree * GetInputTree()
void SetFontSizeRange(int maxSize, int minSize, int delta=4)
a simple class to control print indentation
vtkLabeledTreeMapDataMapper()
vtkTextProperty * VerticalLabelProperty
list of point or cell ids
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
int UpdateWindowInfo(vtkViewport *viewport)
#define vtkGetMacro(name, type)
virtual void SetRectanglesArrayName(const char *name)
abstract specification for Viewports
virtual void RenderOpaqueGeometry(vtkViewport *viewport, vtkActor2D *actor)
void PrintSelf(ostream &os, vtkIndent indent)
represent text properties.
vtkSetMacro(IgnoreDriverBugs, bool)
a actor that draws 2D data
draw text labels at dataset points
int ConvertToDC(float *origBoxInfo, float *newBoxInfo)
int AnalyseLabel(char *string, int level, float *blimitsDC, float *textPosWC, vtkTextProperty **tprop)
a vtkAbstractArray subclass for strings
virtual void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor)
void GetFontSizeRange(int range[3])
int GetStringSize(char *string, int level)