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31 #ifndef vtkLabeledContourMapper_h
32 #define vtkLabeledContourMapper_h
65 virtual
double *GetBounds();
66 virtual
void GetBounds(
double bounds[6]);
116 virtual
void ReleaseGraphicsResources(
vtkWindow *);
122 virtual
void ComputeBounds();
132 bool ResolveLabels();
134 bool BuildStencilQuads();
137 virtual
bool RemoveStencil();
141 bool FreeTextActors();
143 bool LabelVisibility;
154 unsigned int *StencilQuadIndices;
156 void FreeStencilQuads();
map vtkPolyData to graphics primitives
GLenum GLenum GLenum GLenum mapping
An actor that displays text.
record modification and/or execution time
#define vtkTypeMacro(thisClass, superclass)
Hold a reference to a vtkObjectBase instance.
a list of vtkTextProperty objects.
window superclass for vtkRenderWindow
static vtkLabeledContourMapper * New()
abstract class specifies interface to map data to graphics primitives
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
#define vtkGetNewMacro(name, type)
Allocate and hold a VTK object.
#define vtkGetMacro(name, type)
represent text properties.
vtkBooleanMacro(IgnoreDriverBugs, bool)
vtkSetMacro(IgnoreDriverBugs, bool)
abstract specification for renderers
concrete dataset represents vertices, lines, polygons, and triangle strips
dynamic, self-adjusting array of double
typedef void(APIENTRYP PFNGLBLENDCOLORPROC)(GLclampf red
#define VTKRENDERINGCORE_EXPORT