Go to the documentation of this file.
26 #ifndef vtkInteractorStyleDrawPolygon_h
27 #define vtkInteractorStyleDrawPolygon_h
80 vtkInternal* Internal;
std::vector< vtkVector2i > GetPolygonPoints()
virtual void OnLeftButtonDown()
virtual void DrawPolygon()
dynamic, self-adjusting array of unsigned char
#define vtkTypeMacro(thisClass, superclass)
vtkUnsignedCharArray * PixelArray
#define VTKINTERACTIONSTYLE_EXPORT
~vtkInteractorStyleDrawPolygon()
draw polygon during mouse move
void PrintSelf(ostream &os, vtkIndent indent)
virtual void OnLeftButtonUp()
a simple class to control print indentation
#define vtkGetMacro(name, type)
provide event-driven interface to the rendering window (defines trackball mode)
vtkBooleanMacro(IgnoreDriverBugs, bool)
vtkSetMacro(IgnoreDriverBugs, bool)
virtual void OnMouseMove()
vtkInteractorStyleDrawPolygon()
static vtkInteractorStyleDrawPolygon * New()