Go to the documentation of this file.
36 #ifndef vtkInteractorStyleAreaSelectHover_h
37 #define vtkInteractorStyleAreaSelectHover_h
107 void GetBoundingAreaForItem(
vtkIdType id,
float *sinfo);
115 bool UseRectangularCoordinates;
represent and manipulate 3D points
#define vtkGetObjectMacro(name, type)
static vtkInteractorStyleAreaSelectHover * New()
An interactor style for an area tree view.
GLboolean GLboolean GLboolean b
double GetHighLightWidth()
#define VTKVIEWSINFOVIS_EXPORT
find world x,y,z corresponding to display x,y,z
#define vtkTypeMacro(thisClass, superclass)
GLint GLint GLint GLint GLint x
void SetHighLightColor(double r, double g, double b)
A rubber band interactor for a 2D view.
~vtkInteractorStyleAreaSelectHover()
A rooted tree data structure.
void PrintSelf(ostream &os, vtkIndent indent)
vtkInteractorStyleAreaSelectHover()
void SetHighLightWidth(double lw)
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
#define vtkSetStringMacro(name)
#define vtkGetMacro(name, type)
vtkGetStringMacro(ExtensionsString)
platform-independent render window interaction including picking and frame rate control.
represent the vtkBalloonWidget
vtkBooleanMacro(IgnoreDriverBugs, bool)
vtkSetMacro(IgnoreDriverBugs, bool)
GLdouble GLdouble GLdouble r
virtual void SetInteractor(vtkRenderWindowInteractor *rwi)
GLint GLint GLint GLint GLint GLint y
abstract specification for renderers
concrete dataset represents vertices, lines, polygons, and triangle strips
layout a vtkTree into a tree map
void SetLayout(vtkAreaLayout *layout)
vtkIdType GetIdAtPos(int x, int y)