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33 #ifndef vtkImageResliceToColors_h
34 #define vtkImageResliceToColors_h
67 this->OutputFormat =
VTK_RGB; };
100 int inputNumComponents,
int count,
101 int idX,
int idY,
int idZ,
int threadId);
#define vtkGetObjectMacro(name, type)
virtual void SetLookupTable(vtkScalarsToColors *table)
GLuint GLuint GLsizei count
void SetOutputFormatToRGB()
#define vtkTypeMacro(thisClass, superclass)
GLenum GLsizei GLenum GLenum const GLvoid * table
int ConvertScalarInfo(int &scalarType, int &numComponents)
#define vtkSetClampMacro(name, type, min, max)
unsigned long int GetMTime()
vtkImageResliceToColors()
a simple class to control print indentation
Reslices a volume along a new set of axes.
#define vtkGetMacro(name, type)
Superclass for mapping scalar values to colors.
virtual void PrintSelf(ostream &os, vtkIndent indent)
#define VTK_LUMINANCE_ALPHA
void SetOutputFormatToRGBA()
vtkScalarsToColors * LookupTable
void SetBypass(int bypass)
void SetOutputFormatToLuminanceAlpha()
Reslice and produce color scalars.
static vtkImageResliceToColors * New()
void SetOutputFormatToLuminance()
#define VTKIMAGINGCORE_EXPORT
void ConvertScalars(void *inPtr, void *outPtr, int inputType, int inputNumComponents, int count, int idX, int idY, int idZ, int threadId)
~vtkImageResliceToColors()
vtkScalarsToColors * DefaultLookupTable