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32 #ifndef vtkImageMapper_h
33 #define vtkImageMapper_h
134 int PositionAdjustment[2];
137 int CustomDisplayExtents[4];
void RenderStart(vtkViewport *viewport, vtkActor2D *actor)
static vtkImageMapper * New()
#define vtkTypeMacro(thisClass, superclass)
unsigned long int GetMTime()
GLenum GLenum GLenum input
#define vtkGetVectorMacro(name, type, count)
window superclass for vtkRenderWindow
virtual void RenderData(vtkViewport *, vtkImageData *, vtkActor2D *)=0
void PrintSelf(ostream &os, vtkIndent indent)
topologically and geometrically regular array of data
a simple class to control print indentation
#define vtkGetMacro(name, type)
vtkImageData * GetInput()
abstract class specifies interface for objects which render 2D actors
abstract specification for Viewports
virtual void SetInputData(vtkImageData *input)
vtkBooleanMacro(IgnoreDriverBugs, bool)
vtkSetMacro(IgnoreDriverBugs, bool)
#define vtkSetVectorMacro(name, type, count)
a actor that draws 2D data
virtual int FillInputPortInformation(int, vtkInformation *)
#define VTKRENDERINGCORE_EXPORT