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42 #ifndef vtkIOSRenderWindow_h
43 #define vtkIOSRenderWindow_h
45 #include "vtkRenderingOpenGL2Module.h"
110 vtkWarningMacro(
"SetNextWindowInfo not implemented (WindowRemap not implemented).");
139 vtkWarningMacro(
"SetNextWindowId not implemented (WindowRemap not implemented).");
192 int bpp=16,
int zbpp=16);
296 int ForceMakeCurrent;
virtual bool InitializeFromCurrentContext()
virtual void StereoUpdate()
virtual void Initialize()
virtual void PrefFullScreen()
virtual void SetWindowName(const char *)
virtual void SetRootWindow(void *)
virtual void * GetGenericWindowId()
void SetNextWindowInfo(char *)
virtual bool IsDrawable()
virtual void * GetGenericParentId()
void SetNextWindowId(void *)
virtual void MakeCurrent()
virtual int GetEventPending()
virtual void SetPosition(int, int)
#define vtkTypeMacro(thisClass, superclass)
virtual void SetStereoCapableWindow(int capable)
GLint GLint GLint GLint GLint x
static vtkIOSRenderWindow * New()
virtual int GetWindowCreated()
void SetContextId(void *)
void DestroyOffScreenWindow()
virtual void WindowRemap()
const char * ReportCapabilities()
virtual int * GetScreenSize()
virtual void SetSize(int, int)
virtual void WindowConfigure()
virtual void * GetWindowId()
virtual void HideCursor()
virtual void SetWindowId(void *)
a simple class to control print indentation
virtual void SetCursorPosition(int x, int y)
virtual void ShowCursor()
virtual void * GetGenericDisplayId()
virtual void SetPosition(int a[2])
virtual void SetSize(int a[2])
virtual void SetParentInfo(char *)
virtual void * GetGenericContext()
void PrintSelf(ostream &os, vtkIndent indent)
virtual void SetForceMakeCurrent()
GLboolean GLboolean GLboolean GLboolean a
virtual void SetDisplayId(void *)
virtual void SetCurrentCursor(int)
void SetPixelFormat(void *pixelFormat)
virtual void SetFullScreen(int)
virtual void * GetRootWindow()
GLint GLint GLint GLint GLint GLint y
virtual void SetParentId(void *UIView)
virtual void SetWindowInfo(char *)
virtual void * GetParentId()
virtual void * GetGenericDrawable()
virtual int * GetPosition()
#define vtkWarningMacro(x)
IOS OpenGL rendering window.
virtual void SetupPixelFormat(void *hDC, void *dwFlags, int debug, int bpp=16, int zbpp=16)
virtual void SetupPalette(void *hDC)