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vtkGaussianBlurPass.h
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1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkGaussianBlurPass.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
51 #ifndef vtkGaussianBlurPass_h
52 #define vtkGaussianBlurPass_h
53 
54 #include "vtkRenderingOpenGLModule.h" // For export macro
55 #include "vtkImageProcessingPass.h"
56 
58 class vtkDepthPeelingPassLayerList; // Pimpl
59 class vtkShaderProgram2;
60 class vtkShader2;
62 class vtkTextureObject;
63 
65 {
66 public:
69  void PrintSelf(ostream& os, vtkIndent indent);
70 
71  //BTX
73 
75  virtual void Render(const vtkRenderState *s);
76  //ETX
78 
82 
83  protected:
86 
89 
91 
93  vtkTextureObject *Pass1; // render target for the scene
94  vtkTextureObject *Pass2; // render target for the horizontal pass
95  vtkShaderProgram2 *BlurProgram; // blur shader
97 
98  bool Supported;
100 
101  private:
102  vtkGaussianBlurPass(const vtkGaussianBlurPass&); // Not implemented.
103  void operator=(const vtkGaussianBlurPass&); // Not implemented.
104 };
105 
106 #endif
vtkFrameBufferObject
internal class which encapsulates OpenGL frame buffer object. Not to be used directly.
Definition: vtkFrameBufferObject.h:47
vtkImageProcessingPass.h
vtkGaussianBlurPass::BlurProgram
vtkShaderProgram2 * BlurProgram
Definition: vtkGaussianBlurPass.h:95
vtkGaussianBlurPass::Supported
bool Supported
Definition: vtkGaussianBlurPass.h:98
vtkRenderingOpenGLModule.h
vtkgl::s
GLdouble s
Definition: vtkgl.h:11594
vtkTypeMacro
#define vtkTypeMacro(thisClass, superclass)
Definition: vtkSetGet.h:642
vtkGaussianBlurPass::Pass1
vtkTextureObject * Pass1
Definition: vtkGaussianBlurPass.h:93
vtkWindow
window superclass for vtkRenderWindow
Definition: vtkWindow.h:34
vtkGaussianBlurPass::FrameBufferObject
vtkFrameBufferObject * FrameBufferObject
Definition: vtkGaussianBlurPass.h:92
vtkGaussianBlurPass::ReleaseGraphicsResources
void ReleaseGraphicsResources(vtkWindow *w)
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:39
vtkTextureObject
abstracts an OpenGL texture object.
Definition: vtkTextureObject.h:40
vtkGaussianBlurPass
Implement a post-processing Gaussian blur render pass.
Definition: vtkGaussianBlurPass.h:65
vtkGaussianBlurPass::~vtkGaussianBlurPass
virtual ~vtkGaussianBlurPass()
vtkGaussianBlurPass::Pass2
vtkTextureObject * Pass2
Definition: vtkGaussianBlurPass.h:94
vtkGaussianBlurPass::Render
virtual void Render(const vtkRenderState *s)
vtkGaussianBlurPass::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent)
vtkGaussianBlurPass::New
static vtkGaussianBlurPass * New()
vtkGaussianBlurPass::vtkGaussianBlurPass
vtkGaussianBlurPass()
vtkShaderProgram2
GLSL Program.
Definition: vtkShaderProgram2.h:68
vtkShader2
GLSL Shader.
Definition: vtkShader2.h:62
vtkOpenGLRenderWindow
OpenGL rendering window.
Definition: vtkOpenGLRenderWindow.h:41
vtkgl::w
GLubyte GLubyte GLubyte GLubyte w
Definition: vtkgl.h:12054
vtkRenderState
Context in which a vtkRenderPass will render.
Definition: vtkRenderState.h:40
vtkImageProcessingPass
Convenient class for post-processing passes. render pass.
Definition: vtkImageProcessingPass.h:40
VTKRENDERINGOPENGL_EXPORT
#define VTKRENDERINGOPENGL_EXPORT
Definition: vtkRenderingOpenGLModule.h:15
vtkGaussianBlurPass::SupportProbed
bool SupportProbed
Definition: vtkGaussianBlurPass.h:99