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27 #ifndef vtkEllipsoidTensorProbeRepresentation_h
28 #define vtkEllipsoidTensorProbeRepresentation_h
map vtkPolyData to graphics primitives
virtual void BuildRepresentation()
vtkCellPicker * CellPicker
scale and orient glyph(s) according to tensor eigenvalues and eigenvectors
Abstract class that serves as a representation for vtkTensorProbeWidget.
void PrintSelf(ostream &os, vtkIndent indent)
static vtkEllipsoidTensorProbeRepresentation * New()
#define vtkTypeMacro(thisClass, superclass)
vtkTensorGlyph * TensorGlypher
vtkActor * EllipsoidActor
~vtkEllipsoidTensorProbeRepresentation()
virtual int SelectProbe(int pos[2])
window superclass for vtkRenderWindow
virtual int RenderOpaqueGeometry(vtkViewport *)
vtkPolyDataMapper * EllipsoidMapper
vtkPolyData * TensorSource
virtual void ReleaseGraphicsResources(vtkWindow *)
compute normals for polygonal mesh
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
void EvaluateTensor(double t[9])
vtkPolyDataNormals * PolyDataNormals
abstract specification for Viewports
vtkEllipsoidTensorProbeRepresentation()
virtual void RegisterPickers()
concrete dataset represents vertices, lines, polygons, and triangle strips
ray-cast cell picker for all kinds of Prop3Ds
A concrete implementation of vtkTensorProbeRepresentation that renders tensors as ellipoids.
virtual void GetActors(vtkPropCollection *)