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36 #ifndef vtkDistanceRepresentation2D_h
37 #define vtkDistanceRepresentation2D_h
61 {
return this->Distance;}
double * GetPoint1WorldPosition()
represent the vtkDistanceWidget
void SetPoint2WorldPosition(double pos[3])
vtkDistanceRepresentation2D()
double * GetPoint2WorldPosition()
void SetPoint1DisplayPosition(double pos[3])
vtkProperty2D * GetAxisProperty()
#define vtkTypeMacro(thisClass, superclass)
void GetPoint1DisplayPosition(double pos[3])
window superclass for vtkRenderWindow
represent the vtkDistanceWidget
virtual int RenderOpaqueGeometry(vtkViewport *viewport)
a simple class to control print indentation
virtual void ReleaseGraphicsResources(vtkWindow *w)
vtkAxisActor2D * AxisActor
~vtkDistanceRepresentation2D()
virtual double GetDistance()
void PrintSelf(ostream &os, vtkIndent indent)
abstract specification for Viewports
void SetPoint2DisplayPosition(double pos[3])
static vtkDistanceRepresentation2D * New()
represent surface properties of a 2D image
vtkAxisActor2D * GetAxis()
Create an axis with tick marks and labels.
void SetPoint1WorldPosition(double pos[3])
vtkProperty2D * AxisProperty
GLubyte GLubyte GLubyte GLubyte w
virtual void BuildRepresentation()
virtual int RenderOverlay(vtkViewport *viewport)
void GetPoint1WorldPosition(double pos[3])
void GetPoint2WorldPosition(double pos[3])
void GetPoint2DisplayPosition(double pos[3])