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36 #ifndef vtkDepthSortPolyData_h
37 #define vtkDepthSortPolyData_h
42 #define VTK_DIRECTION_BACK_TO_FRONT 0
43 #define VTK_DIRECTION_FRONT_TO_BACK 1
44 #define VTK_DIRECTION_SPECIFIED_VECTOR 2
46 #define VTK_SORT_FIRST_POINT 0
47 #define VTK_SORT_BOUNDS_CENTER 1
48 #define VTK_SORT_PARAMETRIC_CENTER 2
#define VTK_DIRECTION_BACK_TO_FRONT
void SetDepthSortModeToBoundsCenter()
#define vtkGetObjectMacro(name, type)
#define vtkSetVector3Macro(name, type)
represents an 3D object for placement in a rendered scene
sort poly data along camera view direction
#define vtkTypeMacro(thisClass, superclass)
#define VTK_DIRECTION_FRONT_TO_BACK
void SetDirectionToFrontToBack()
#define VTK_DIRECTION_SPECIFIED_VECTOR
void SetDirectionToBackToFront()
#define VTK_SORT_FIRST_POINT
#define vtkGetVectorMacro(name, type, count)
static vtkDepthSortPolyData * New()
#define VTK_SORT_BOUNDS_CENTER
#define VTKFILTERSHYBRID_EXPORT
virtual void SetCamera(vtkCamera *)
a simple class to control print indentation
a virtual camera for 3D rendering
#define vtkGetMacro(name, type)
void SetProp3D(vtkProp3D *)
vtkBooleanMacro(IgnoreDriverBugs, bool)
vtkSetMacro(IgnoreDriverBugs, bool)
#define VTK_SORT_PARAMETRIC_CENTER
void ComputeProjectionVector(double vector[3], double origin[3])
void PrintSelf(ostream &os, vtkIndent indent)
void SetDepthSortModeToParametricCenter()
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
void SetDepthSortModeToFirstPoint()
Superclass for algorithms that produce only polydata as output.
void SetDirectionToSpecifiedVector()