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35 #ifndef vtkCenteredSliderRepresentation_h
36 #define vtkCenteredSliderRepresentation_h
represent and manipulate 3D points
vtkPolyDataMapper2D * TubeMapper
#define vtkGetObjectMacro(name, type)
draw vtkPolyData onto the image plane
virtual int ComputeInteractionState(int X, int Y, int modify=0)
vtkTextActor * LabelActor
virtual int RenderOverlay(vtkViewport *)
vtkCenteredSliderRepresentation()
#define vtkTypeMacro(thisClass, superclass)
provide the representation for a vtkCenteredSliderWidget
virtual int RenderOpaqueGeometry(vtkViewport *)
vtkProperty2D * SelectedProperty
GLint GLint GLint GLint GLint x
virtual void GetActors(vtkPropCollection *)
~vtkCenteredSliderRepresentation()
window superclass for vtkRenderWindow
virtual void StartWidgetInteraction(double eventPos[2])
vtkTextProperty * LabelProperty
vtkCoordinate * Point2Coordinate
vtkCoordinate * GetPoint2Coordinate()
vtkCellArray * SliderCells
An actor that displays text. Scaled or unscaled.
a simple class to control print indentation
object to represent cell connectivity
virtual void WidgetInteraction(double eventPos[2])
virtual void Highlight(int)
perform coordinate transformation, and represent position, in a variety of vtk coordinate systems
static vtkCenteredSliderRepresentation * New()
abstract specification for Viewports
vtkCoordinate * Point1Coordinate
represent text properties.
represent surface properties of a 2D image
virtual void PlaceWidget(double bounds[6])
a actor that draws 2D data
GLint GLint GLint GLint GLint GLint y
vtkProperty2D * SliderProperty
vtkProperty2D * TubeProperty
concrete dataset represents vertices, lines, polygons, and triangle strips
vtkTransformPolyDataFilter * SliderXForm
vtkTransformPolyDataFilter * TubeXForm
vtkPolyDataMapper2D * SliderMapper
virtual const char * GetTitleText()
virtual void SetTitleText(const char *)
vtkCoordinate * GetPoint1Coordinate()
void PrintSelf(ostream &os, vtkIndent indent)
virtual double ComputePickPosition(double x, double y)
abstract class defines the representation for a vtkSliderWidget
virtual void BuildRepresentation()
virtual void ReleaseGraphicsResources(vtkWindow *)