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35 #ifndef vtkCameraRepresentation_h
36 #define vtkCameraRepresentation_h
represent and manipulate 3D points
#define vtkGetObjectMacro(name, type)
draw vtkPolyData onto the image plane
represent a vtkBorderWidget
void PrintSelf(ostream &os, vtkIndent indent)
static vtkCameraRepresentation * New()
#define vtkTypeMacro(thisClass, superclass)
interpolate a series of cameras to update a new camera
virtual void GetSize(double size[2])
~vtkCameraRepresentation()
virtual void GetActors2D(vtkPropCollection *)
window superclass for vtkRenderWindow
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
#define vtkSetClampMacro(name, type, min, max)
represent the vtkCameraWidget
virtual int HasTranslucentPolygonalGeometry()
vtkCameraInterpolator * Interpolator
virtual void ReleaseGraphicsResources(vtkWindow *)
void AnimatePath(vtkRenderWindowInteractor *rwi)
void SetInterpolator(vtkCameraInterpolator *camInt)
a simple class to control print indentation
a virtual camera for 3D rendering
#define vtkGetMacro(name, type)
virtual int RenderOverlay(vtkViewport *)
platform-independent render window interaction including picking and frame rate control.
abstract specification for Viewports
virtual void BuildRepresentation()
vtkCameraRepresentation()
represent surface properties of a 2D image
a actor that draws 2D data
abstract specification for renderers
concrete dataset represents vertices, lines, polygons, and triangle strips
void SetCamera(vtkCamera *camera)
vtkPolyDataMapper2D * Mapper
virtual int RenderOpaqueGeometry(vtkViewport *)
vtkTransformPolyDataFilter * TransformFilter