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37 #ifndef vtkAreaLayout_h
38 #define vtkAreaLayout_h
#define vtkGetObjectMacro(name, type)
virtual void SetSizeArrayName(const char *name)
#define vtkTypeMacro(thisClass, superclass)
vtkIdType FindVertex(float pnt[2])
void GetBoundingArea(vtkIdType id, float *sinfo)
char * EdgeRoutingPointsArrayName
void SetLayoutStrategy(vtkAreaLayoutStrategy *strategy)
@ FIELD_ASSOCIATION_VERTICES
void PrintSelf(ostream &os, vtkIndent indent)
vtkAreaLayoutStrategy * LayoutStrategy
GLuint const GLchar * name
a simple class to control print indentation
#define vtkSetStringMacro(name)
int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *)
#define vtkGetMacro(name, type)
Superclass for algorithms that produce only Tree as output.
vtkGetStringMacro(ExtensionsString)
#define VTKINFOVISLAYOUT_EXPORT
vtkBooleanMacro(IgnoreDriverBugs, bool)
vtkSetMacro(IgnoreDriverBugs, bool)
static vtkAreaLayout * New()
virtual unsigned long GetMTime()
layout a vtkTree into a tree map
abstract superclass for all area layout strategies
virtual void SetInputArrayToProcess(int idx, int port, int connection, int fieldAssociation, const char *name)