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44 #ifndef vtkAnnotatedCubeActor_h
45 #define vtkAnnotatedCubeActor_h
171 {
return this->Assembly; }
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *viewport)
vtkVectorText * XMinusFaceVectorText
virtual int HasTranslucentPolygonalGeometry()
void SetCubeVisibility(int)
virtual int RenderOpaqueGeometry(vtkViewport *viewport)
vtkVectorText * ZMinusFaceVectorText
vtkActor * TextEdgesActor
vtkAssembly * GetAssembly()
void ReleaseGraphicsResources(vtkWindow *)
represents an 3D object for placement in a rendered scene
vtkVectorText * XPlusFaceVectorText
#define vtkTypeMacro(thisClass, superclass)
virtual void GetActors(vtkPropCollection *)
static vtkAnnotatedCubeActor * New()
vtkProperty * GetYPlusFaceProperty()
vtkProperty * GetZMinusFaceProperty()
window superclass for vtkRenderWindow
vtkActor * YPlusFaceActor
unsigned long int GetMTime()
void PrintSelf(ostream &os, vtkIndent indent)
int GetFaceTextVisibility()
appends one or more polygonal datasets together
vtkActor * XPlusFaceActor
vtkTransformFilter * TransformFilter
vtkProperty * GetXMinusFaceProperty()
void GetBounds(double bounds[6])
vtkProperty * GetZPlusFaceProperty()
vtkVectorText * ZPlusFaceVectorText
vtkProperty * GetYMinusFaceProperty()
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
#define vtkSetStringMacro(name)
vtkActor * YMinusFaceActor
extract boundary, non-manifold, and/or sharp edges from polygonal data
vtkActor * ZPlusFaceActor
vtkAppendPolyData * AppendTextEdges
#define vtkGetMacro(name, type)
vtkGetStringMacro(ExtensionsString)
abstract specification for Viewports
vtkActor * XMinusFaceActor
vtkSetMacro(IgnoreDriverBugs, bool)
abstract superclass for all actors, volumes and annotations
void SetTextEdgesVisibility(int)
vtkCubeSource * CubeSource
create a polygonal representation of a cube
abstract specification for renderers
void SetFaceTextVisibility(int)
vtkVectorText * YMinusFaceVectorText
int GetTextEdgesVisibility()
void ShallowCopy(vtkProp *prop)
vtkFeatureEdges * ExtractTextEdges
void SetFaceTextScale(double)
represent surface properties of a geometric object
vtkActor * ZMinusFaceActor
vtkVectorText * YPlusFaceVectorText
vtkProperty * GetXPlusFaceProperty()
vtkProperty * GetTextEdgesProperty()
a 3D cube with face labels
#define VTKRENDERINGANNOTATION_EXPORT
create hierarchies of vtkProp3Ds (transformable props)
vtkProperty * GetCubeProperty()