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| virtual int | IsA (const char *type) |
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| vtkAbstractPicker * | NewInstance () const |
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| void | PrintSelf (ostream &os, vtkIndent indent) |
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| virtual vtkRenderer * | GetRenderer () |
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| virtual double * | GetSelectionPoint () |
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| virtual void | GetSelectionPoint (double data[3]) |
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| virtual double * | GetPickPosition () |
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| virtual void | GetPickPosition (double data[3]) |
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| virtual int | Pick (double selectionX, double selectionY, double selectionZ, vtkRenderer *renderer)=0 |
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| int | Pick (double selectionPt[3], vtkRenderer *ren) |
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| virtual void | SetPickFromList (int) |
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| virtual int | GetPickFromList () |
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| virtual void | PickFromListOn () |
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| virtual void | PickFromListOff () |
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| void | InitializePickList () |
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| void | AddPickList (vtkProp *) |
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| void | DeletePickList (vtkProp *) |
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| vtkPropCollection * | GetPickList () |
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| vtkObject * | NewInstance () const |
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| virtual void | DebugOn () |
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| virtual void | DebugOff () |
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| bool | GetDebug () |
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| void | SetDebug (bool debugFlag) |
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| virtual void | Modified () |
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| virtual unsigned long | GetMTime () |
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| unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
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| unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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| vtkCommand * | GetCommand (unsigned long tag) |
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| void | RemoveObserver (vtkCommand *) |
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| void | RemoveObservers (unsigned long event, vtkCommand *) |
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| void | RemoveObservers (const char *event, vtkCommand *) |
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| int | HasObserver (unsigned long event, vtkCommand *) |
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| int | HasObserver (const char *event, vtkCommand *) |
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| void | RemoveObserver (unsigned long tag) |
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| void | RemoveObservers (unsigned long event) |
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| void | RemoveObservers (const char *event) |
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| void | RemoveAllObservers () |
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| int | HasObserver (unsigned long event) |
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| int | HasObserver (const char *event) |
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| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
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| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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| template<class U , class T > |
| unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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| int | InvokeEvent (unsigned long event, void *callData) |
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| int | InvokeEvent (const char *event, void *callData) |
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| int | InvokeEvent (unsigned long event) |
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| int | InvokeEvent (const char *event) |
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| const char * | GetClassName () const |
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| virtual void | Delete () |
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| virtual void | FastDelete () |
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| void | Print (ostream &os) |
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| virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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| virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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| virtual void | Register (vtkObjectBase *o) |
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| virtual void | UnRegister (vtkObjectBase *o) |
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| int | GetReferenceCount () |
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| void | SetReferenceCount (int) |
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| void | PrintRevisions (ostream &) |
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define API for picking subclasses
vtkAbstractPicker is an abstract superclass that defines a minimal API for its concrete subclasses. The minimum functionality of a picker is to return the x-y-z global coordinate position of a pick (the pick itself is defined in display coordinates).
The API to this class is to invoke the Pick() method with a selection point (in display coordinates - pixels) and a renderer. Then get the resulting pick position in global coordinates with the GetPickPosition() method.
vtkPicker fires events during the picking process. These events are StartPickEvent, PickEvent, and EndPickEvent which are invoked prior to picking, when something is picked, and after all picking candidates have been tested. Note that during the pick process the PickEvent of vtkProp (and its subclasses such as vtkActor) is fired prior to the PickEvent of vtkPicker.
- Warning
- vtkAbstractPicker and its subclasses will not pick props that are "unpickable" (see vtkProp) or are fully transparent (if transparency is a property of the vtkProp).
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There are two classes of pickers: those that pick using geometric methods (typically a ray cast); and those that use rendering hardware. Geometric methods return more information but are slower. Hardware methods are much faster and return minimal information. Examples of geometric pickers include vtkPicker, vtkCellPicker, and vtkPointPicker. Examples of hardware pickers include vtkWorldPointPicker and vtkPropPicker.
- See also
- vtkPropPicker uses hardware acceleration to pick an instance of vtkProp. (This means that 2D and 3D props can be picked, and it's relatively fast.) If you need to pick cells or points, you might wish to use vtkCellPicker or vtkPointPicker. vtkWorldPointPicker is the fastest picker, returning an x-y-z coordinate value using the hardware z-buffer. vtkPicker can be used to pick the bounding box of 3D props.
Definition at line 67 of file vtkAbstractPicker.h.