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29 #ifndef vtkSequencePass_h
30 #define vtkSequencePass_h
32 #include "vtkRenderingOpenGL2Module.h"
virtual void SetPasses(vtkRenderPassCollection *passes)
#define vtkGetObjectMacro(name, type)
virtual ~vtkSequencePass()
virtual void Render(const vtkRenderState *s)
#define vtkTypeMacro(thisClass, superclass)
window superclass for vtkRenderWindow
static vtkSequencePass * New()
virtual void ReleaseGraphicsResources(vtkWindow *w)
a simple class to control print indentation
GLubyte GLubyte GLubyte GLubyte w
Context in which a vtkRenderPass will render.
void PrintSelf(ostream &os, vtkIndent indent)
Execute render passes sequentially.
Perform part of the rendering of a vtkRenderer.