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21 #ifndef vtkRenderbuffer_h
22 #define vtkRenderbuffer_h
25 #include "vtkRenderingOpenGL2Module.h"
void PrintSelf(ostream &os, vtkIndent indent)
#define vtkTypeMacro(thisClass, superclass)
abstract base class for most VTK objects
int CreateColorAttachment(unsigned int width, unsigned int height)
static bool IsSupported(vtkRenderWindow *renWin)
vtkRenderWindow * GetContext()
a simple class to control print indentation
#define vtkGetMacro(name, type)
int Create(unsigned int format, unsigned int width, unsigned int height)
void SetContext(vtkRenderWindow *win)
int CreateDepthAttachment(unsigned int width, unsigned int height)
static vtkRenderbuffer * New()
GLint GLint GLsizei width
bool LoadRequiredExtensions(vtkRenderWindow *renWin)
create a window for renderers to draw into
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
GLint GLint GLsizei GLsizei height