virtual int IsTranslucent()
static vtkOpenGLTexture * New()
handles properties associated with a texture map
bool ExternalTextureObject
virtual int GetTextureUnit()
void SetTextureObject(vtkTextureObject *)
abstracts an OpenGL texture object.
virtual void PostRender(vtkRenderer *)
unsigned char * ResampleToPowerOfTwo(int &xsize, int &ysize, unsigned char *dptr, int bpp)
virtual void Render(vtkRenderer *ren)
vtkTextureObject * TextureObject
void ReleaseGraphicsResources(vtkWindow *)
void CopyTexImage(int x, int y, int width, int height)
virtual void PrintSelf(ostream &os, vtkIndent indent)