VTK
vtkOpenGLPolyDataMapper2D.h
Go to the documentation of this file.
1 /*=========================================================================
2 
3  Program: Visualization Toolkit
4  Module: vtkOpenGLPolyDataMapper2D.h
5 
6  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7  All rights reserved.
8  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10  This software is distributed WITHOUT ANY WARRANTY; without even
11  the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12  PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
26 #ifndef vtkOpenGLPolyDataMapper2D_h
27 #define vtkOpenGLPolyDataMapper2D_h
28 
29 #include "vtkRenderingOpenGL2Module.h" // For export macro
30 #include "vtkPolyDataMapper2D.h"
31 #include "vtkOpenGLHelper.h" // used for ivars
32 #include <string> // For API.
33 #include <vector> //for ivars
34 
36 class vtkOpenGLHelper;
38 class vtkPoints;
39 class vtkRenderer;
40 class vtkTextureObject;
41 
42 class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLPolyDataMapper2D : public vtkPolyDataMapper2D
43 {
44 public:
47  virtual void PrintSelf(ostream& os, vtkIndent indent);
48 
50  void RenderOverlay(vtkViewport* viewport, vtkActor2D* actor);
51 
56 
57 protected:
60 
61  // the following is all extra stuff to work around the
62  // fact that gl_PrimitiveID does not work correctly on
63  // Apple devices with AMD graphics hardware. See apple
64  // bug ID 20747550
66  std::vector<float> AppleBugPrimIDs;
68 
70 
72  vtkOpenGLHelper &cellBO, vtkViewport *ren, vtkActor2D *act);
74 
76 
77  virtual void BuildShaders(std::string &VertexCode,
78  std::string &fragmentCode,
79  std::string &geometryCode,
80  vtkViewport *ren, vtkActor2D *act);
82 
84 
85  virtual void UpdateShaders(vtkOpenGLHelper &cellBO,
86  vtkViewport *viewport, vtkActor2D *act);
88 
92 
93 
96 
99 
101  void UpdateVBO(vtkActor2D *act, vtkViewport *viewport);
102 
103  // The VBO and its layout.
105 
106  // Structures for the various cell types we render.
112 
117 
118  vtkTimeStamp VBOUpdateTime; // When was the VBO updated?
120 
121  // do we have wide lines that require special handling
123 
124 private:
125  vtkOpenGLPolyDataMapper2D(const vtkOpenGLPolyDataMapper2D&); // Not implemented.
126  void operator=(const vtkOpenGLPolyDataMapper2D&); // Not implemented.
127 };
128 
129 #endif
vtkPoints
represent and manipulate 3D points
Definition: vtkPoints.h:39
vtkOpenGLPolyDataMapper2D::ReleaseGraphicsResources
void ReleaseGraphicsResources(vtkWindow *)
vtkOpenGLPolyDataMapper2D::CellScalarBuffer
vtkOpenGLBufferObject * CellScalarBuffer
Definition: vtkOpenGLPolyDataMapper2D.h:114
vtkPolyDataMapper2D
draw vtkPolyData onto the image plane
Definition: vtkPolyDataMapper2D.h:51
vtkOpenGLPolyDataMapper2D::vtkOpenGLPolyDataMapper2D
vtkOpenGLPolyDataMapper2D()
vtkOpenGLBufferObject
OpenGL buffer object.
Definition: vtkOpenGLBufferObject.h:33
vtkOpenGLPolyDataMapper2D::LastBoundBO
vtkOpenGLHelper * LastBoundBO
Definition: vtkOpenGLPolyDataMapper2D.h:111
vtkOpenGLPolyDataMapper2D::TransformedPoints
vtkPoints * TransformedPoints
Definition: vtkOpenGLPolyDataMapper2D.h:119
vtkTimeStamp
record modification and/or execution time
Definition: vtkTimeStamp.h:35
vtkOpenGLHelper.h
vtkTypeMacro
#define vtkTypeMacro(thisClass, superclass)
Definition: vtkSetGet.h:642
vtkOpenGLPolyDataMapper2D::UpdateShaders
virtual void UpdateShaders(vtkOpenGLHelper &cellBO, vtkViewport *viewport, vtkActor2D *act)
vtkOpenGLPolyDataMapper2D::CellScalarTexture
vtkTextureObject * CellScalarTexture
Definition: vtkOpenGLPolyDataMapper2D.h:113
vtkOpenGLPolyDataMapper2D::SetMapperShaderParameters
virtual void SetMapperShaderParameters(vtkOpenGLHelper &cellBO, vtkViewport *ren, vtkActor2D *act)
vtkOpenGLPolyDataMapper2D::Tris
vtkOpenGLHelper Tris
Definition: vtkOpenGLPolyDataMapper2D.h:109
vtkOpenGLPolyDataMapper2D::UpdateVBO
void UpdateVBO(vtkActor2D *act, vtkViewport *viewport)
vtkWindow
window superclass for vtkRenderWindow
Definition: vtkWindow.h:34
vtkOpenGLPolyDataMapper2D::Points
vtkOpenGLHelper Points
Definition: vtkOpenGLPolyDataMapper2D.h:107
vtkOpenGLPolyDataMapper2D::SetCameraShaderParameters
void SetCameraShaderParameters(vtkOpenGLHelper &cellBO, vtkViewport *viewport, vtkActor2D *act)
vtkOpenGLPolyDataMapper2D::New
static vtkOpenGLPolyDataMapper2D * New()
vtkOpenGLHelper
Definition: vtkOpenGLHelper.h:31
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:39
vtkTextureObject
abstracts an OpenGL texture object.
Definition: vtkTextureObject.h:40
vtkOpenGLPolyDataMapper2D::GetNeedToRebuildShaders
virtual bool GetNeedToRebuildShaders(vtkOpenGLHelper &cellBO, vtkViewport *ren, vtkActor2D *act)
vtkOpenGLPolyDataMapper2D::PrimitiveIDOffset
int PrimitiveIDOffset
Definition: vtkOpenGLPolyDataMapper2D.h:116
vtkOpenGLVertexBufferObject
Definition: vtkOpenGLVertexBufferObject.h:38
vtkOpenGLPolyDataMapper2D::VBO
vtkOpenGLVertexBufferObject * VBO
Definition: vtkOpenGLPolyDataMapper2D.h:104
vtkOpenGLPolyDataMapper2D
2D PolyData support for OpenGL
Definition: vtkOpenGLPolyDataMapper2D.h:33
vtkViewport
abstract specification for Viewports
Definition: vtkViewport.h:47
vtkOpenGLPolyDataMapper2D::AppleBugPrimIDBuffer
vtkOpenGLBufferObject * AppleBugPrimIDBuffer
Definition: vtkOpenGLPolyDataMapper2D.h:67
vtkOpenGLPolyDataMapper2D::PrintSelf
virtual void PrintSelf(ostream &os, vtkIndent indent)
vtkOpenGLPolyDataMapper2D::RenderOverlay
void RenderOverlay(vtkViewport *viewport, vtkActor2D *actor)
vtkActor2D
a actor that draws 2D data
Definition: vtkActor2D.h:45
vtkOpenGLPolyDataMapper2D::TriStrips
vtkOpenGLHelper TriStrips
Definition: vtkOpenGLPolyDataMapper2D.h:110
vtkOpenGLPolyDataMapper2D::~vtkOpenGLPolyDataMapper2D
~vtkOpenGLPolyDataMapper2D()
vtkRenderer
abstract specification for renderers
Definition: vtkRenderer.h:64
vtkOpenGLPolyDataMapper2D::BuildShaders
virtual void BuildShaders(std::string &VertexCode, std::string &fragmentCode, std::string &geometryCode, vtkViewport *ren, vtkActor2D *act)
vtkOpenGLPolyDataMapper2D::HaveAppleBug
bool HaveAppleBug
Definition: vtkOpenGLPolyDataMapper2D.h:65
vtkOpenGLPolyDataMapper2D::Lines
vtkOpenGLHelper Lines
Definition: vtkOpenGLPolyDataMapper2D.h:108
vtkOpenGLPolyDataMapper2D::HaveWideLines
virtual bool HaveWideLines(vtkViewport *, vtkActor2D *)
vtkOpenGLPolyDataMapper2D::HaveCellScalars
bool HaveCellScalars
Definition: vtkOpenGLPolyDataMapper2D.h:115
vtkOpenGLPolyDataMapper2D::AppleBugPrimIDs
std::vector< float > AppleBugPrimIDs
Definition: vtkOpenGLPolyDataMapper2D.h:66
vtkgl::string
GLsizei const GLchar ** string
Definition: vtkgl.h:12011
vtkPolyDataMapper2D.h
vtkOpenGLPolyDataMapper2D::VBOUpdateTime
vtkTimeStamp VBOUpdateTime
Definition: vtkOpenGLPolyDataMapper2D.h:118
vtkOpenGLPolyDataMapper2D::SetPropertyShaderParameters
void SetPropertyShaderParameters(vtkOpenGLHelper &cellBO, vtkViewport *viewport, vtkActor2D *act)