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26 #ifndef vtkOpenGLHardwareSelector_h
27 #define vtkOpenGLHardwareSelector_h
29 #include "vtkRenderingOpenGL2Module.h"
71 vtkInternals* Internals;
virtual ~vtkOpenGLHardwareSelector()
virtual void BeginRenderProp()
virtual void BeginRenderProp(vtkRenderWindow *)
virtual void RenderProcessId(unsigned int processid)
#define vtkTypeMacro(thisClass, superclass)
virtual void RenderCompositeIndex(unsigned int index)
implements the device specific code of vtkOpenGLHardwareSelector.
virtual void EndRenderProp()
static vtkOpenGLHardwareSelector * New()
manager for OpenGL-based selection.
void PrintSelf(ostream &os, vtkIndent indent)
a simple class to control print indentation
virtual void RenderAttributeId(vtkIdType attribid)
virtual void SavePixelBuffer(int passNo)
virtual void EndRenderProp(vtkRenderWindow *)
virtual void EndRenderProp()
vtkOpenGLHardwareSelector()
create a window for renderers to draw into