32 #ifndef vtkOpenGLContextDevice2DPrivate_h
33 #define vtkOpenGLContextDevice2DPrivate_h
68 struct CacheElement:
public std::pair<Key, CacheData>
87 return this->
first == other.first;
106 return std::find(this->
Cache.begin(), this->Cache.end(),
key) != this->
Cache.end();
121 typename std::list<CacheElement >::iterator it;
122 for (it = this->
Cache.begin(); it != this->Cache.end(); ++it)
124 it->second.Texture->ReleaseGraphicsResources(window);
136 if (this->
Cache.size() >= this->MaxSize)
138 this->
Cache.pop_back();
140 this->
Cache.push_front(CacheElement(
key, cacheData));
141 return this->
Cache.begin()->second;
146 std::list<CacheElement >
Cache;
157 typename std::list<CacheElement>::iterator it =
158 std::find(this->Cache.begin(), this->Cache.end(), CacheElement(
key));
159 if (it != this->Cache.end())
166 cacheData.Texture->SetInputData(cacheData.ImageData);
167 cacheData.TextWidth = 0;
168 cacheData.TextHeight = 0;
169 return this->AddCacheData(
key, cacheData);
175 template <
class StringType>
185 return static_cast<unsigned int>(
id);
198 this->
Color.
Set(
static_cast<unsigned char>(color[0] * 255),
199 static_cast<unsigned char>(
color[1] * 255),
200 static_cast<unsigned char>(
color[2] * 255),
201 static_cast<unsigned char>(textProperty->
GetOpacity() * 255));
301 bool colorDiffer =
false;
302 while(!colorDiffer && i < 4)
320 glEnable(capability);
324 glDisable(capability);
330 float* texCoord =
new float[2*
n];
331 float minX =
f[0];
float minY =
f[1];
332 float maxX =
f[0];
float maxY =
f[1];
334 for(
int i = 0; i <
n; ++i)
336 minX = fptr[0] < minX ? fptr[0] : minX;
337 maxX = fptr[0] > maxX ? fptr[0] : maxX;
338 minY = fptr[1] < minY ? fptr[1] : minY;
339 maxY = fptr[1] > maxY ? fptr[1] : maxY;
346 float rangeX = (textureBounds[1] - textureBounds[0]) ?
347 textureBounds[1] - textureBounds[0] : 1.;
348 float rangeY = (textureBounds[3] - textureBounds[2]) ?
349 textureBounds[3] - textureBounds[2] : 1.;
350 for (
int i = 0; i <
n; ++i)
352 texCoord[i*2] = (fptr[0]-minX) / rangeX;
353 texCoord[i*2+1] = (fptr[1]-minY) / rangeY;
359 float rangeX = (maxX - minX)? maxX - minX : 1.
f;
360 float rangeY = (maxY - minY)? maxY - minY : 1.
f;
361 for (
int i = 0; i <
n; ++i)
363 texCoord[i*2] = (fptr[0]-minX)/rangeX;
364 texCoord[i*2+1] = (fptr[1]-minY)/rangeY;
374 for (
int i = 0; i < 2; ++i)
376 while (pow2[i] <
size[i])
388 cout <<
"Error = not an unsigned char..." << endl;
391 int bytesPerPixel =
image->GetNumberOfScalarComponents();
396 for (
int i = 0; i < 2; ++i)
398 texCoords[i] =
size[i] /
float(newImg[i]);
401 unsigned char *dataPtr =
402 new unsigned char[newImg[0] * newImg[1] * bytesPerPixel];
403 unsigned char *origPtr =
404 static_cast<unsigned char*
>(
image->GetScalarPointer());
406 for (
int i = 0; i < newImg[0]; ++i)
408 for (
int j = 0; j < newImg[1]; ++j)
410 for (
int k = 0; k < bytesPerPixel; ++k)
414 dataPtr[i * bytesPerPixel + j * newImg[0] * bytesPerPixel + k] =
415 origPtr[i * bytesPerPixel + j *
size[0] * bytesPerPixel + k];
419 dataPtr[i * bytesPerPixel + j * newImg[0] * bytesPerPixel + k] =
427 GLint glFormat = bytesPerPixel == 3 ? GL_RGB : GL_RGBA;
428 GLint glInternalFormat = bytesPerPixel == 3 ? GL_RGB8 : GL_RGBA8;
430 glGenTextures(1, &tmpIndex);
431 glBindTexture(GL_TEXTURE_2D, tmpIndex);
433 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
434 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
435 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,
437 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T,
440 glTexImage2D(GL_TEXTURE_2D, 0 , glInternalFormat,
441 newImg[0], newImg[1], 0, glFormat,
442 GL_UNSIGNED_BYTE,
static_cast<const GLvoid *
>(dataPtr));
451 cout <<
"Error = not an unsigned char..." << endl;
454 int bytesPerPixel =
image->GetNumberOfScalarComponents();
458 unsigned char *dataPtr =
459 static_cast<unsigned char*
>(
image->GetScalarPointer());
461 GLint glFormat = bytesPerPixel == 3 ? GL_RGB : GL_RGBA;
462 GLint glInternalFormat = bytesPerPixel == 3 ? GL_RGB8 : GL_RGBA8;
464 glGenTextures(1, &tmpIndex);
465 glBindTexture(GL_TEXTURE_2D, tmpIndex);
467 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
468 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
469 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,
471 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T,
474 glTexImage2D(GL_TEXTURE_2D, 0 , glInternalFormat,
476 GL_UNSIGNED_BYTE,
static_cast<const GLvoid *
>(dataPtr));
506 #endif // VTKOPENGLCONTEXTDEVICE2DPRIVATE_H