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21 #ifndef vtkOpenGLCamera_h
22 #define vtkOpenGLCamera_h
24 #include "vtkRenderingOpenGL2Module.h"
vtkTimeStamp KeyMatrixTime
record modification and/or execution time
#define vtkTypeMacro(thisClass, superclass)
void Render(vtkRenderer *ren)
represent and manipulate 3x3 transformation matrices
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
a virtual camera for 3D rendering
vtkMatrix4x4 * WCVCMatrix
vtkMatrix4x4 * VCDCMatrix
vtkRenderer * LastRenderer
vtkMatrix4x4 * WCDCMatrix
abstract specification for renderers
void GetKeyMatrices(vtkRenderer *ren, vtkMatrix4x4 *&WCVCMatrix, vtkMatrix3x3 *&normalMatrix, vtkMatrix4x4 *&VCDCMatrix, vtkMatrix4x4 *&WCDCMatrix)
virtual void PrintSelf(ostream &os, vtkIndent indent)
vtkMatrix3x3 * NormalMatrix
void UpdateViewport(vtkRenderer *ren)
static vtkOpenGLCamera * New()