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22 #ifndef vtkOpenGLActor_h
23 #define vtkOpenGLActor_h
25 #include "vtkRenderingOpenGL2Module.h"
vtkMatrix4x4 * MCWCMatrix
vtkTransform * NormalTransform
record modification and/or execution time
#define vtkTypeMacro(thisClass, superclass)
represent and manipulate 3x3 transformation matrices
void Render(vtkRenderer *ren, vtkMapper *mapper)
abstract class specifies interface to map data to graphics primitives
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
vtkMatrix3x3 * NormalMatrix
void GetKeyMatrices(vtkMatrix4x4 *&WCVCMatrix, vtkMatrix3x3 *&normalMatrix)
abstract specification for renderers
vtkTimeStamp KeyMatrixTime
static vtkOpenGLActor * New()
virtual void PrintSelf(ostream &os, vtkIndent indent)